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Creator / Narrative Designer / Programmer
Abandoned Cars is a Unity game that I created about finding your lost car. I programmed everything from the UI to the movement of the player, wrote and implemented the script, recruited and directed several voice actors for specific roles, and designed the level in tandem with the narrative.
Creator / Narrative Designer / Programmer
Creator / Narrative Designer / Programmer
We Saw a Monster is a simple branching conversation about two teenagers who have a terrifying encounter. I created the script while planning a branching narrative and then programmed it into ink.
Writer
Neon Madness is a game created with a team within a month for the Metroidvania Month 8 game jam. As the sole writer, my work included the tutorial as well as the descriptions for the weapons and powers and their upgrades.
Narrative Designer
Night of the Living Tapes was created with a team in a week for the Brackey's 2020.2 game jam. As narrative designer, I helped create the premise and story, and designed the gameplay under a specified theme while also writing all of the dialogue.